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Living the stories we create
preparing students for the digital age -
Interactive Media for Sustainability
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Guide to programming for the digital humanities
lessons for introductory Python -
Guide to programming for the digital humanities
lessons for introductory Python -
Henricus Martellus’s world map at Yale (c. 1491)
multispectral imaging, sources, and influence -
Künstliche Intelligenz
Technologie, Anwendung, Gesellschaft -
Research Methods for the Digital Humanities
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Augmented communication
the effect of digital devices on face-to-face interactions -
Shakespeare and the 99%
literary studies, the profession, and the production of inequity -
Exploring the early digital
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Public Humanities and the Spanish Civil War
Connected and Contested Histories -
Digitale Medien, Partizipation und Ungleichheit
eine Studie zum sozialen Gebrauch des Internets -
Gamification mindset
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Towards a digital poetics
electronic literature & literary games -
Smart und digital
wie künstliche Intelligenz unser Leben verändert -
Revisiting the toolbox of discourse studies
new trajectories in methodology, open data, and visualization -
Gamification mindset
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Towards a Digital Poetics
Electronic Literature & Literary Games -
Living the stories we create
preparing students for the digital age -
Interactive Media for Sustainability
-
Guide to programming for the digital humanities
lessons for introductory Python -
Guide to programming for the digital humanities
lessons for introductory Python -
Henricus Martellus’s world map at Yale (c. 1491)
multispectral imaging, sources, and influence -
Künstliche Intelligenz
Technologie, Anwendung, Gesellschaft -
Research Methods for the Digital Humanities